Pure mathematics
Vectors: 2D, 3D, Magnitude, Direction and Position Vectors
Year 12 · Year 13
- ✓By the end of this lesson students will be able to understand and use vector notation in 2D and 3D.
- ✓By the end of this lesson students will be able to perform vector addition, subtraction, and scalar multiplication.
- ✓By the end of this lesson students will be able to calculate the magnitude of a vector in 2D and 3D.
- ✓By the end of this lesson students will be able to find a unit vector in the direction of a given vector.
- ✓By the end of this lesson students will be able to use position vectors to solve geometrical problems, including collinearity and parallel vectors.
Key concepts
A vector is a quantity that has both magnitude (size) and direction. This contrasts with a scalar, which has only magnitude. Vectors are often represented geometrically by an arrow, where the length of the arrow represents the magnitude and the arrowhead indicates the direction. In coordinate form, a 2D vector can be written as a column vector or using unit vectors and as . A 3D vector is written as or , where , , and are unit vectors in the direction of the positive x, y, and z axes respectively.
Vectors can be added, subtracted, and multiplied by a scalar. To add or subtract vectors, you add or subtract their corresponding components. For example, if and , then and . To multiply a vector by a scalar , you multiply each component by . So, .
The magnitude of a vector, also known as its modulus or length, is a scalar quantity representing its size. For a 2D vector , its magnitude is found using Pythagoras' theorem. For a 3D vector , the magnitude extends this concept.
A unit vector is a vector with a magnitude of 1. A unit vector in the same direction as a given vector is denoted by (read as 'a-hat'). It is found by dividing the vector by its magnitude. This process normalises the vector. The unit vector gives the direction of the original vector without regard to its magnitude.
A position vector describes the position of a point in space relative to a fixed origin, O. If A is a point, its position vector is , often denoted by a lowercase bold letter, . If we have two points A and B with position vectors and respectively, the displacement vector from A to B is given by . This concept is fundamental for solving geometrical problems using vectors, such as determining if points are collinear (lie on the same straight line) or if lines are parallel.
Key facts to remember
- 1A vector has both magnitude and direction, whereas a scalar has only magnitude.
- 2Vectors can be represented as column vectors or , or using notation.
- 3The magnitude of a vector is .
- 4A unit vector in the direction of is .
- 5The position vector of a point A, denoted or , is the vector from the origin O to A.
- 6The displacement vector from point A to point B is given by , where and are the position vectors of A and B respectively.
- 7Two vectors and are parallel if for some scalar .
- 8Three points A, B, C are collinear if (or ) for some scalar , and they share a common point.
Worked examples
Example 1
Given vectors and , find: (a) (b) (c) A unit vector in the direction of .
Answer
(a) (b) (c)
Remember to rationalise the denominator if specifically asked, but for vectors, leaving it as or in the component form shown is usually acceptable.
Example 2
A vector is given by . (a) Find the magnitude of . (b) Find a unit vector in the direction of .
Answer
(a) (b) or
Always ensure the final unit vector has a magnitude of 1 as a quick check.
Example 3
The position vectors of points A, B and C are , and respectively. Show that A, B and C are collinear.
Answer
Since and B is a common point, A, B and C are collinear.
You could also calculate and show it's a scalar multiple of or .
Common mistakes
- ✗Confusing the position vector of a point with its coordinates. While numerically similar, they represent different mathematical concepts.
- ✗Incorrectly calculating the magnitude, often by forgetting to square root the sum of squares, or by squaring the sum of components.
- ✗Calculating the displacement vector as instead of the correct .
- ✗Making arithmetic errors, especially with negative signs, during vector addition, subtraction, or scalar multiplication.
- ✗Assuming vectors are parallel if only one component is proportional, rather than all corresponding components.
Exam tips
- ★Always draw a clear diagram for geometry problems involving vectors; it can help visualise the problem and identify relationships.
- ★Show all steps in your vector calculations, especially for magnitude and unit vectors, to gain full marks.
- ★Pay close attention to positive and negative signs when performing vector operations, as a single sign error can lead to an incorrect answer.
- ★Ensure your final answer is in the required format (e.g., column vector, form, or a scalar magnitude) as specified in the question.
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